Now, this version of Godmode is not the version that most of you are familiar with. Downpour 2 will always contain an indestructible white fire and a room with a mirror.Items will stay unlocked until the final boss is deemed ready to be implemented.All treasure rooms have at least 2 items to choose from, with 1 always being a Blind item.Downpour can be accessed after Basement 1 or 2 via a locked door after the boss fight, which can be opened using a single key.Downpour is a rain-themed floor, featuring a number of drowned/water-centric enemies.Downpour is one of eight new floors added in Repentance (alongside Dross, Mines, Ashpit, Mausoleum, Gehenna, Corpse, and Home).Think the enemies deserve to burn in Gehenna? Can't seem to dodge Wormwood for the life of you? Accidentally bombed the mirror and lost your first Epic Fetus run since Repentance? It's Floor Discussion #1, dorks & dweebs, and we're talking Downpour! Downpour It's gloomy, it's atmospheric, it's got sick reflection effects and some really annoying bosses, a banger of a track.what more introduction does this bad boy need? But, like, find me a single person who would attempt to argue the Flooded Caves holds a freaking water candle to Downpour. Today, we're kicking off Floor Discussion 1 of 7 (or 8, I dunno if Home really needs one lol) with my personal favorite of the new floors: Downpour!ĭid Isaac already have a water-themed floor, perhaps. ![]() And hey, what's a Friday without mixing things up? So, welcome to the ~ fifth ~ our 10? 11? 12? series of Discussion posts. Mine certainly is, now that we're back to-as the schedule so nicely puts it-Not Item Discussions (ignore the trinket on Wednesday, I'm a loose cannon □). Hope everybody's Friday afternoon is going swell. Welcome to Repentance Daily Discussions! Feel free to leave your opinion on today's floor of discussion down below! Large mods, such as Fiend Folio and Revelations are currently incompatible and crash the game after character select. birthright: The unique description that should be displayed when this character picks up Birthright pocketActive: Gives this player the specified starting active item in the pocket item slot ![]() hidden: If set to true, cannot be obtained in game unless explicitly spawned or given to the player quality: Sets the quality of this item (0 to 4, where 0 is the lowest quality and 4 is the highest) chargetype: Can be set one of the following 3 values: normal (recharges on room clear), timed (recharges over time), special (never recharges automatically, cannot be recharged by batteries or item effects) Shopprice: Sets a custom shop price for this item Repentance Mod Support has been Re-Enabledįeatures loads of new Quality of Life changes and lots of new customizable variables for mods such as:
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